Get 3D TV and 3D Cinema: Tools and Processes for Creative PDF

By Bernard Mendiburu

ISBN-10: 0240814614

ISBN-13: 9780240814612

Learn easy methods to adapt your cinematography and construction abilities to this turning out to be medium and join the movement.

Master the original technical necessities of capturing 3D stereoscopic pictures. 3DTV and 3D Cinema defines the idea that of a pro 3D digital camera procedure and describes what good points are required to make a winning unit to maintain your creation on agenda and on price range. you'll the best way to paintings with the complicated and software program structures, with a piece devoted to the explicit standards of taking pictures for 3D cinema. 3D conversions, keying, and CG strategies are analyzed, in addition to the fundamental staging, lights, set dressing, framing, and digital camera stream strategies. The theoretical wisdom is complemented with real-world examples of 3D television and cinema productions which are analyzed through group participants or producers.

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Extra resources for 3D TV and 3D Cinema: Tools and Processes for Creative Stereoscopy

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If you can shoot it, you should shoot it. ” The Stereoscopic Camera Unit Chapter 2 Now that we have made the case for 3D rigs, let’s acknowledge how complex the system is, and explore how and why it came to that level of complexity. After all, a 3D camera is just a pair of 2D cameras stitched together. Get a wood plank, two screws, and some duct tape, and there you have it. To be honest, that’s pretty much how most stereographers started in their younger years. The richer had aluminum plates and the smarter got sliders, but we all started with the basics.

Full frame analysis and correction should be performed in less than 40 ms for live TV. 3. All units involved in a multicamera production should be depth-coordinated. After reading this list, you may wonder if it’s worth it—perhaps we are overdoing it, and the answer may be to start from a simpler place, or to get more “fix it in post” power. 2 you can see the main parts of a 3D mirror rig: n n The half-mirror, which splits the light path into two optical axes. The transmissive camera, which records the light passing through the mirror.

Apply the 10 Rules of 3D Instinctively, Automatically Many stereographers have come up with their 10 rules to produce good 3D, with the most famous list coming from James Cameron. You’ll soon create your own list as you develop your 3D style and finesse your procedures. The first two will most likely deal with convergence, inter-optical distance, and monitoring, and the remaining ones should all be about art. When you’re under pressure to set up your 3D shooting, framing, directing, and cutting (whether it is live or staged), you won’t have time to think too much about the rules.

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3D TV and 3D Cinema: Tools and Processes for Creative Stereoscopy by Bernard Mendiburu


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